motz |
what would it take motzes, 21.04.2007 19:45h
to eliminate advertising? ... Link (0 comments) ... Comment gaming motzes, 02.11.2006 10:19h
tim shafer was the lead designer of grim fandango, back in - uff already '98 -. he has his own company and his own game out; since last year: psychonauts. have to take a look. long winter nights are coming anyhow. a chance to try out steam - if, if the coder leaves the pc ... ... Link (0 comments) ... Comment oh my motzes, 07.10.2006 00:38h
having kurzweil on the radar again, A simulated human brain will be possible by 2013 and cost only $1,000, says Kurzweil. | ednreminds me that i owe tiny an explanation about those futuristic crap ... ... Link (0 comments) ... Comment |
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human "The mind is what
the brain does." (margaret boden) Mind As Machine. A History...
by motzes (3/11/23 17:00)
holography explained it has been
20 years since i met nils abramson and heard about...
by motzes (20/2/22 10:22)
digital dilemma as seen in
the year 2000 . Intellectual Property in the Information Age...
by motzes (28/1/22 8:56)
anti colonial connectivity "... it
was after all, the early days of Intelsat, when having...
by motzes (16/8/21 11:20)
old stories revisited ... ...
makes one search again, along the lines given. brought me...
by motzes (6/7/21 14:27)
history writing gerade
im ohr: ein interview mit verkühlter stimme. aufnahmedatum: 2016.
by motzes (30/3/20 15:42)
Nice Thanks for uploading this.
It's an amazing window on the early history of interactive...
by Kayla (1/3/20 15:51)
gibberjabber interesting, die eingefangenen bots
werden in ihrer wortwahl aggressiv.
by motzes (26/10/19 20:41)
rätsel Daniel Schwenter, Philosophischen und
Mathematischen Erquickstunden, Dritter Theil, 1653 | https://archive.org/details/bub_gb_bGM_AAAAcAAJ
by motzes (22/10/19 19:06)
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